이순신의 해전을, 그가 둔 수로
War Diary : Musul — Admiral Yi's sea battles of 1598, played as he fought them
1598년 무술년, 전쟁이 끝나는 해. 히데요시가 죽고 바다를 건너 돌아가려는 왜군을 이순신이 명나라 수군과 함께 막아선 그 해의 해전 셋 — 절이도 · 왜교 · 노량 — 을 턴제로 둡니다. 바다의 해안선과 그날의 물때, 양쪽 배의 수를 장계와 실록과 행록에 맞춰 세워서 아무렇게나 두면 집니다 — 깨는 길은 몇 개 안 되고, 그 길은 그가 실제로 둔 수에 가깝습니다.
회원가입이 없습니다. 기록은 이 브라우저 안에 남고, 설정의 「기록 옮기기」로 다른 기기에 옮깁니다. 말은 한국어와 English 가운데 고릅니다.
1598, the year of Musul — the year the war ends. Hideyoshi is dead and the Japanese army is trying to get home across the sea; this is a turn-based game of the three sea battles in which Yi Sun-sin and the Ming fleet stood in its way that year — Jeolido, Waegyo and Noryang. The coastlines, the tide of each day and the ship counts on both sides are set to the reports, the Veritable Records and the Haengnok. Play carelessly and you lose — there are only a few ways through, and they come close to the moves he actually made. Move your ships and fire, then end your turn: the Ming fleet fires on its own, and then the Japanese fleet moves. Reach the battle's objective within the turn limit and you win. There are three battles to play, the three of that year: Jeolido, Waegyo and Noryang. Each opens once the one before it is won, and you can start from the beginning without having played the earlier seasons (Imjin, Jeongyu). The Ming ships are not yours. You cannot command them; they fight in their own way. The Japanese go after them too, and if Admiral Chen Lin's ship is lost, so is the battle — this is a fight to protect ships that are not your own. Not decoration but a movement rule: ride the tide and you travel far, go against it and you crawl. All night the water in the Noryang strait runs hard to the west, carrying the Japanese ships with it, and around daybreak it turns — you have to read the tide of that day, laid out at fifteen minutes a turn. Dawn on the 24th day of the 7th month. Your first move is choosing which shore of Jeolido to hide eight ships behind. Stir from the hiding place too soon and you are seen — rowing is seen from further off — and the ships that see you turn about and run. Wait until all six have come in, then close the eastern mouth and let none of them out. Night of the 3rd day of the 10th month. Admiral Chen Lin comes out on the night flood and, paying the tide no heed, runs deep onto the flats south of the fort. When the water falls the flats lie bare, his ships are stranded, and Japanese soldiers wade across the dry mud to close with them. Send in one squadron of seven to hold beside them, and win if every ship you sent comes back when the tide returns. The fort cannot be taken. From the hour of the tiger to the hour of the snake — three in the morning to eleven, thirty-two turns. The Japanese relief fleet pushes out of the strait to reach Konishi at Waegyo in the west, and between the bay and the western sea the passage is only four tiles wide. Let fifteen enemy ships through it and you lose; hold until the hour of the snake is out and you win. Any ship that chases out past the passage before daylight loses its order. At daybreak a bullet falls on the flagship's deck. It cannot be prevented, and the battle does not end — “The battle is at its height. Say nothing of my death.” After that the flagship must still raise its flag in the face of the enemy. When the flag stops, every ship not beside the flagship wavers. And when Chen Lin's ship is surrounded, she is freed only when every enemy ship around her is broken. Noryang is told differently from source to source. The Veritable Records give three hundred-odd Japanese ships and the Haengnok five hundred-odd, and the Korean and Ming records disagree on who rescued whom. The battle follows the Records' three hundred. Between the battles come interludes where the characters speak, and preparation stages where you pick places in camp to meet people and refit the ships. Where the diary is silent, the Haengnok and the Veritable Records speak, and every line is marked Source, Adapted or Invented, so you can see where it comes from. The season ends on the last page of that year's diary. Each win is graded by its score, and the result window shows the real record of that battle so you can set your result against the day's actual outcome. Clear all three battles and you can put your name up. The server replays your winning games from the start to check them, and names stand in the order they were added, not by score. The Hall of Fame for Musul stands apart from those for Imjin and Jeongyu. No sign-up. Your progress stays in this browser, and Settings › Move record carries it to another device. Play in Korean or English.
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